MoP - Scenarios

For missing spawns, rare mobs, and landmarks.
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arith
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Re: MoP - Scenarios

Post by arith » Thu Sep 20, 2012 12:48 pm

Maybe to create a plugin addon to include this?

Like the one Atlas_Arena or Atlas_WorldEvent I created?

Celellach
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Re: MoP - Scenarios

Post by Celellach » Sun Sep 23, 2012 5:21 pm

Either a new plugin or just add it in to the 85-90 dungeon section.

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arith
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Re: MoP - Scenarios

Post by arith » Sun Sep 23, 2012 11:01 pm

anyway, I think we won't have those included in our coming release this week.

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arith
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Re: MoP - Scenarios

Post by arith » Tue Oct 02, 2012 12:56 am

I do see other player commented on Curse asking to add Scenarios.

I am thinking to have it created as an independent Atlas plugin, means outside Atlas team. This way if anyone want to take it over, it will be easier.
Or, to include this within Atlas team. But this means it will be our responsibility to maintain it.

Anyway I think this probably won't be included in Atlas v1.22.1.

Celellach
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Re: MoP - Scenarios

Post by Celellach » Tue Oct 02, 2012 6:08 am

Its the same as dungeons, don't let the different name let you think different...

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arith
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Re: MoP - Scenarios

Post by arith » Tue Oct 02, 2012 8:45 am

hm....
OK, so would you suggest that we create another category for the scenarios maps?
I mean, in the main drop-down menu, we have Kalimdor, Northrend, ...., Dungeon Locations, and then maybe added Scenarios?

Or simply added them just like normal dungeons?

Celellach
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Re: MoP - Scenarios

Post by Celellach » Tue Oct 02, 2012 11:02 am

Well, we have 2 options - either add a separate category like you said or add them into with raids and dungeons.
Both fit well.

I'd go with putting them into with raids and dungeons so they'll all be in the same drop-down menu when i sort by expansion.

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arith
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Re: MoP - Scenarios

Post by arith » Tue Oct 02, 2012 12:13 pm

So something like this:
Image

Dynaletik
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Re: MoP - Scenarios

Post by Dynaletik » Tue Oct 02, 2012 1:16 pm

Like I wrote via FB, I would add them into a seperate module, like Outdoor bosses.
Otherwise we have to add them to continent categories e.g., too. It blows the lists more up than helping. :D

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arith
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Re: MoP - Scenarios

Post by arith » Tue Oct 02, 2012 1:25 pm

I just give it a try. Have not yet decided which way would be better.

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arith
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Re: MoP - Scenarios

Post by arith » Tue Oct 02, 2012 1:27 pm

So quoted from BZ's description:
Scenarios are short, instanced adventures for three level 90 players of any class.

Unlike dungeons and raids, scenarios present you with a number of goals you need to achieve in order to progress and will reward you with Valor points as well as random loot bags containing rare quality items.
to add those scenario maps into a plug-in like Outdoor Raids seems make more sense.

Celellach
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Re: MoP - Scenarios

Post by Celellach » Tue Oct 02, 2012 3:58 pm

Theramore is only lvl 90, not 85-90.

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arith
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Re: MoP - Scenarios

Post by arith » Wed Oct 03, 2012 11:40 am

Now scenarios move to plugin.

Need help for the map marker and legend information.

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arith
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Re: MoP - Scenarios

Post by arith » Mon Oct 29, 2012 4:09 am

Still need help. Did someone has a Horde LV90 character?
I need the map markers for Theramore Fall for Horde, like the one I added to Alliance.

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