Autoselect improvement?

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Joined: Tue Jun 17, 2008 5:56 pm

Autoselect improvement?

Post by Robsato » Tue Feb 17, 2009 1:38 pm

Most of the time when I use the autoselect feature it works just fine, but sometimes I get the entrance map instead of the dungeon or the other way around. To avoid such mixups it might be an idea to use the "IsInInstance()" call to check if a character is in an instance, if so then present the instance map, if not present the entrance map.

I tried to add it myself, but the could not get it figured out where I would add it :(

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Dan Gilbert
Posts: 2579
Joined: Sun Jan 29, 2006 10:24 pm
Location: Amherst, MA

Re: Autoselect improvement?

Post by Dan Gilbert » Wed Feb 18, 2009 4:06 pm

Thanks for the API tip. I'll see if this could improve the current auto-select logic. I agree that auto-select isn't accurate enough.

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