[FIXED] Keys

Changes that have been implemented.
Celellach
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[FIXED] Keys

Post by Celellach » Wed Jan 03, 2007 7:04 am

I was thinking, maybe add to the top of the instance page under "Player Limit" maybe -
"Required key to enter: <keyname>" (even if it's for a back entrance/shortcut/or for a summonable boss like the mallet) and for TBC also the Heroic keys.


- Celellach

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Dan Gilbert
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Post by Dan Gilbert » Wed Jan 03, 2007 11:17 am

I like it.

sheavi
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Post by sheavi » Wed Jan 03, 2007 1:24 pm

Sounds good :)

Celellach
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Post by Celellach » Wed Jan 03, 2007 3:14 pm

Keys/Items that are needed to Enter:

Workshop Key - Back door - Gnomeregan
The Scarlet Key - Entrance - Scarlet Monastery
The Scarlet Key - Entrance - Stratholme Scarlet side
Skeleton Key - Entrance - Scholomance
Key to the City - Entrance - Stratholme Undead side
Shadowforge Key - Entrance (sort of) - BRD
Seal of Ascension - Entrance - UBRS
Drakefire Amulet - Entrance - ONY
Crescent Key - Entrance - DM North/DM West/DM Library
Scepter of Celebras - Mid Portal - Maraudon

If you want to add also items which are needed to summon bosses, here is a list:
Prison Cell Key - Jail break - BRD
Mallet of Zul'Farrak - Summoning Gahz'rilla - ZF
Yeh'kinya's Scroll - Re-Summon the avatar of Hakkar - ST
Brazier of Invocation - Re-Summon the Dungeon Set 2 quest bosses (Scholo/Strat/DM East/LBRS/UBRS)
Banner of Provocation - Summon Theldren - BRD

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dcemuser
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Re: Keys

Post by dcemuser » Wed Jan 03, 2007 6:14 pm

Celellach wrote: I was thinking, maybe add to the top of the instance page under "Player Limit" maybe -
"Required key to enter: <keyname>" (even if it's for a back entrance/shortcut/or for a summonable boss like the mallet) and for TBC also the Heroic keys.


- Celellach


Follow up idea:
Could Daviesh add the "Required key to enter: <keyname>" in AtlasLoot? For example, in Gnomeregan, Daviesh could make the name "B) Entrance (Back) " clickable and then when clicked, say "Requires Workshop Key to enter". That way it wouldn't take up so much space in the menu. Atlas and AtlasLoot should always be used in combination anyway; they are easily the best World of Warcraft addons ever created.
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sheavi
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Post by sheavi » Wed Jan 03, 2007 6:21 pm

Wouldn't be as clear as if it was written at the top :wink:

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Post by Daviesh » Wed Jan 03, 2007 9:48 pm

Yeah, its not really 'loot' its more a requirement to enter.

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dcemuser
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Post by dcemuser » Thu Jan 04, 2007 11:39 am

Daviesh wrote: Yeah, its not really 'loot' its more a requirement to enter.


Good point.
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Dan Gilbert
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Post by Dan Gilbert » Thu Jan 04, 2007 8:57 pm

Celellach and dcemuser, I just wanted to thank you guys for all the work you've done recently! All the changes will be reflected soon.

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Post by sheavi » Thu Jan 04, 2007 9:34 pm

yup you guys do really nice job!

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Post by Celellach » Wed Feb 07, 2007 1:43 pm

new BC keys need also to be added.
i dont know the names of them all so can't help with it atm.

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Post by Dan Gilbert » Wed Feb 07, 2007 2:59 pm

I'm still not sure about the best way to impliment this. I'd rather not put it at the very top, since so many locations/maps don't require a key.

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Post by sheavi » Wed Feb 07, 2007 7:09 pm

can't you make it so that when there's no value the field is completely hidden?

Celellach
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Re: Keys

Post by Celellach » Wed Feb 28, 2007 12:20 pm

BC Keys:
Tempest Keep - Arcatraz Entrance - Key to the Arcatraz
Auchindoun - Shadow Labyrinth Entrance - Shadow Labyrinth Key
Hellfire Citadel - Shattered Halls Entrance - Shattered Halls Key
Karazhan Entrance - The Master's Key
The Tempest Key - i think this is the Tempest Keep entrance key. not sure about this one


Heroic Keys:
Auchenai Key - Heroic Difficulty for Auchindoun dungeons
Flamewrought Key - Heroic Difficulty for Hellfire Citadel dungeons
Key of Time - Heroic Difficulty for Caverns of Time dungeons
Reservoir Key - Heroic Difficulty for Coilfang Reservoir dungeons
Warpforged Key - Heroic Difficulty for Tempest Keep dungeons

I think these are all the keys.
I still hope you add it in :)

edit:
Old WoW Keys
Scholo - Viewing Room - Viewing Room Key

Summon Bosses
Scholo - Summon Boss Kirtonos the Herald - Blood of Innocents
ZG - Summon Boss Gahz'ranka - Mudskunk Lure
MC - Summon Boss - Aqual Quintessence/Eternal Quintessence
Strat - Postmaster - Mailbox Keys
Last edited by Celellach on Wed Feb 28, 2007 1:12 pm, edited 1 time in total.

Hegarol
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Re: Keys

Post by Hegarol » Wed Feb 28, 2007 12:31 pm

Celellach wrote: The Tempest Key - i think this is the Tempest Keep entrance key. not sure about this one

You are correct. Thats the key to TK 25man raid instance.
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